Playcraft platform

ArcadeFlux — Build, Host, and Compete

A toolkit for designers and communities who want vibrant play: modular arenas, live ladders, party challenges and HUD-driven feedback that scale from quick pockets to stadium nights.

Free to prototype · fast deploy
New: HUD editor Crossplay
ArcadeFlux hero visual

Feature pillars that speed creation

ArcadeFlux pairs modular game systems, a visual HUD editor, and matchmaking primitives so teams can prototype rounds in hours. Components snap together: rounds, scoring, modifiers, and event hooks. Use templates or remix community modes.

  • Modular arenas — compose maps with rules, traps and dynamic objectives.
  • HUD designer — low-code overlays with live preview and telemetry.
  • Event tools — run ladders, tournaments and weekend challenges.
Feature mockups: HUD and ladders

How it works — three quick steps

1. Prototype

Drag arenas, pick scoring rules, attach triggers. Play locally with friends.

2. Tune

Telemetry streams and quick rebalances let you iterate without downtime.

3. Launch

Publish with ladder seeds, schedule tournaments, and let the community compete.

Ready to ship your first event?

Spin up a preview server, invite ten testers, and run a practice ladder in under 15 minutes. We handle matchmaking and telemetry.

What creators say

"ArcadeFlux turned a weekend idea into a playable demo. The HUD editor made the prototype feel finished."

— Samira K., level designer

"We launched a community ladder in a day and had 400 active players by nightfall."

FAQ

Is this free to prototype?
Yes. Prototyping is free; usage pricing applies when you publish events at scale.
Can I import existing assets?
You can upload sprites, audio and simple map meshes. We sanitize and optimize on ingest.

Get in touch

Want a walkthrough or a team demo? Drop a note — we reply within 48 hours.